![]() ![]() Most of the buffs are self explanatory, combined with the back-story of each Race, it’s pretty clear. The available Races, as well as the stat and ability buffs they have access to, are listed below. Each Race also gets certain buffs to stats and skills, these are permanent and you cannot change your Race once you’ve started the game. Each Race is given a small introduction, including a back-story and what time of character they may develop in to. Once you’ve chosen your gender you get to select your characters Race. ![]() This means you can play the role you wish to play, you have no fear of losing out on content because of your choice of gender. There are a number of subtle differences in certain side-quests and dialogue later in the game but nothing substantial. There’s no difference in stats or abilities and both genders get the same bonuses from Racial and Diety. Gender is a pretty obvious choice, you get to select between male and female. After a short, bloodthirsty and slightly psychotic introduction FMV, you’ll be greeted with the character creation screen, your first stages to becoming the hero of Amalur. This Kingdoms of Amalur Character Creation Guide will list all the basic options when creating your character to help you make a more educated choice, after-all, you could be playing this character for 200 hours. You’ve probably read that Kingdoms of Amalur: Reckoning hosts an unlimited amount of character customization and development options, although this becomes true later in the game, the starting options are somewhat limited.
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